Prin acest tutorial vreau sa va arat cum trebuie configurat jocul Counter-Strike . Urmariti pasii de mai jos !
Descarcare: Link!
Instalare:
* Dezarhivam PGL.Gui.3.2.exe din arhiva , o deschidem si de aici faceti exact ca in screenshoturi iar la launch options adaugati
Code:
-noforcemaccel -noforcemparms -noforcemspd -freq 75 -heapsize 512000 -w 800 -h 600 -nojoy -dxlevel 70 -32bpp
-noforcemaccel -noforcemparms -noforcemspd - scoate acceleratia din mouse [ foarte bun , nu este cpl mouse fix sau tot felul de fix`uri dastea ]
-freq 75 sunt hertii monitorului .
-heapsize 512000 Acesta linie limiteaza steamul sa counsume o anumita cantitate de memorie
-w 800 -h 600 Este rezolutia [ o recomand ]
-nojoy -dxlevel 70 -32bpp Aceasta linie tine de claritatea imaginii !
* Iar acum mai aveti nevoie de un config bine configurat si cat se poate de default . Ei bine ... am facut si un config.
[sursa=]// This file is overwritten whenever you change your user settings in the game.
// Add custom configurations to the file "userconfig.cfg".
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "ctrl" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "5"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_crosshair_color "50 250 50"
cl_crosshair_size "2"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_showfps "1"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 0 255"
console "1.000000"
crosshair "1.000000"
fastsprites "1"
fps_max "101"
fps_modem "0.0"
gamma "5"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
gl_spriteblend "0"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.800000"
mp_decals "300"
name "eXtreamCs"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "1"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "1"
spec_pip "0"
suitvolume "0.250000"
sv_aim "1"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "0.800000"
+mlook
+jlook
exec userconfig.cfg
echo "|"
wait;wait;wait;clear
echo ""
wait;wait;wait;wait;wait;clear
echo "|"
wait;wait;wait;wait;wait;clear
echo ""
wait;wait;wait;wait;wait;clear
echo "|"
wait;wait;wait;wait;wait;clear
echo "B"
wait;wait;wait;wait;wait;clear
echo "B|"
wait;wait;wait;wait;wait;;clear
echo "Bo"
wait;wait;wait;wait;wait;clear
echo "Bo|"
wait;wait;wait;wait;wait;clear
echo "Bog"
wait;wait;wait;wait;wait;clear
echo "Bog|"
wait;wait;wait;wait;wait;clear
echo "Bogg"
wait;wait;wait;wait;wait;clear
echo "Bogg|"
wait;wait;wait;wait;wait;clear
echo "BoggY"
wait;wait;wait;wait;wait;clear
echo "BoggY|"
wait;wait;wait;wait;wait;clear
echo "BoggY C"
wait;wait;wait;wait;wait;clear
echo "BoggY C|"
wait;wait;wait;wait;wait;clear
echo "BoggY CF"
wait;wait;wait;wait;wait;clear
echo "BoggY CF|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG "
wait;wait;wait;wait;wait;clear
echo "BoggY CFG |"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG L"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG L|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Lo"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Lo|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loa"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loa|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Load"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Load|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loade"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loade|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded."
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded.|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded."
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded.|"
wait;wait;wait;wait;wait;wclear
echo "BoggY CFG Loaded."
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded.|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded."
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded.|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded."
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded.|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded."
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded.|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded."
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded.|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded."
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded.|"
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded."
wait;wait;wait;wait;wait;clear
echo "BoggY CFG Loaded.|"
wait;wait;wait;wait;wait;clear
echo ""
echo ""
echo ""
echo ""
* Tot ce mai este de facut , este sa schimbati sensivitatea si numele dupa preferinte, iar apoi sa copiati configul intr-un fisier notapad , dupa care il redenumiti in .cfg si Il bagati in
Code:
Steam\steamapss\Nume-Cont\Counter-Strike\Cstrike DIR